Restore the carousel
The story starts with one ride and a letter from your grandfather. Get the carousel turning and the first guests wander back through the gate.
You inherit a fairground gone quiet β one broken carousel just inside the gate. Get it turning, then build the park back: coasters you design yourself, an arcade full of claw machines, and a skyline that glows once the sun goes down.
Not a menu of pre-made rides on a fixed plot. You lay every path, dig every lake, and draw the track yourself.
The story starts with one ride and a letter from your grandfather. Get the carousel turning and the first guests wander back through the gate.
A proper track editor β place nodes, set heights, add loops and corkscrews, pick your station. Thrill is calculated from the track you actually built, and it sets your ticket price. Copy the figure you are proud of, name it, and stamp it into every ride you build after.
Every lamp, sign and neon trim switches on after dark. The park has a day it works in and a night it shows off in.
Coin dozers, claw machines and skill games at the hub. Coins in, tickets out β spend them at the prize wall on decor you can't buy anywhere else.
Estates run 1,024 studs across, so walking gets old. Buy a buggy, then upgrade to the Comet Racer β twice the speed, splitter and rear wing included.
Twenty parks per server, every one a real player's. Walk the portal colonnade, rate what you find, and earn renown for your own.
Coasters run on real physics β the drop decides the speed, up to 500-stud lift hills and 180 km/h. G-force greys your vision at the bottom and lifts you out of the seat over the crests, with a live km/h readout in ride view.
The park day has a rhythm: build in the daylight, cash in at golden hour when the crowds rush in and every coin is worth half again, then show off under the neon.
The one thing money can't buy in a day: a five-stage Wonder that starts as a scaffolded ruin and ends with a turning dome, a sweeping beam, and a walk-in star chamber that fills with constellations as you restore it. And when it's done, the Star Register begins β a journal that never runs out.
All captured in-game. Nothing painted in afterwards.
Codes drop there first. Share the coaster you just built, report a bug and watch it get fixed, or vote on what gets added next.